Test MUD Address: mud.wheelmud.net Port: 4000
Subversion Repository svn://svn.wheelmud.net/WheelMUDSharp/trunk
CodePlexhttp://wheelmud.codeplex.com
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Welcome to the home of WheelMUD, we continue to be a project dedicated to the creation of a Windows based MUD server built using .net framework 3.5 and C#
I just upgraded our CCNet server to version 1.5.0. You will notice some minor UI changes. You can now sort by the listed columns.
Also, I configured the preliminary email task to send emails whenever a build fails.
Regards,
Your friendly and invisible System Administrator
I'm in the process of upgrading CCNet to the latest version. So here are a few things I am researching:
I found how to do the first one, but I haven't had much luck with the other two.
Our CCNet installation is throwing an exception whenever it tries to do a timed check for changes. ThoughtWorks knows about this. This is why we are seeing a high rate of build failures.
We had a very productive meeting yesterday with a few of the active people. We come up with a logical high level roadmap to help us get all of the basic MUD systems completed.
High Level Roadmap - Wiki
Discussion for the High Level Roadmap - Forums
Hopefully, this roadmap will help answer question like "Is X system completed?" and "When will you work on X feature?"
We have nailed down what will be done for version 0.3. We are keeping a list of tasks supporting each version/feature on our CodePlext Issue Tracker page.
I just installed a chat module. This is a real-time ajax based chat.
Look for it under the "User Services" website menu. You'll need to be logged in in order to use it. I haven't been able to figure out how to make it available to unauthenticated users yet.
A couple things have been updated for the WheelMUD infrastructure.
1) Test MUD has been updated with the latest working code.
2) The SMTP settings did not make it when the website was moved. This has been fixed. This means that the email function of the forums should work now.
Please report anything that is not working, by either posting a comment here, or in the Website forum.
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