Hi all, I recently downloaded WheelMUD and after compiling, running, and connecting to the game noticed that you cannot use an exit without the game crashing. I found the problem, some simple typos in RoomFacade.cs: Fix 1: Right after Line 40 in RoomFacade.cs you have to clear your string builder object:
sb = new StringBuilder(); Fix 2: When building your query for exit B you need to replace the line:
qexitB.WHERE(Exit.Columns.ExitRoomAID, id);
With:
qexitB.WHERE(Exit.Columns.ExitRoomBID, id); Fix 3: When executing your data read to read exit b replace the line:
DataSet ds = qexitA.ExecuteDataSet();
With:
ds = qexitB.ExecuteDataSet(); After that you can rebuild and play the game. |